
Non-Playable Characters (2025) is a collection of essays, short stories, interviews, and visuals edited by the curatorial duo LAN Party (Vienna Kim & Benoit Palop). The book explores the figure of the NPC as a cultural symbol, internet trope, social mirror, and conceptual vessel. Alex Quicho’s essay is one of three from the book published in a special series by Right Click Save.

Neither the millionaire habit-hacker nor the feral communard solve the problem of diminished personal agency.

Look no further than the much-documented NPC streamers whose presence peaked in the pandemic era, and whose lobotomised gaze and limited gestures spoke to an intentional evacuation of will.

To be “unplayable” can also mean untouchable. To be impervious to the manipulations of others.

A fluency in surfaces and illusions, under the sun and moon of exposure and concealment, can deepen one’s ability to evade capture, presenting a selection of decoys in the form of character representations in order to live a life less-detected.
Alex Quicho is a theorist in London. Her practice incorporates critical writing, performative lectures, and moving images to focus on how emerging technologies warp social reality and vice-versa. She is the author of Girlstack (2023-) and Small Gods (2020).
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¹ R Bolton. “The NPC: An unplayable character for unnarratable times.” Newest, June 10, 2024.
² NK Hayles, Unthought: The Power of the Cognitive Nonconscious, Chicago: University of Chicago Press, 2017.
³ RA Trillo and M Poliks, “Non-Player Dynamics: Agency Fetish in Game-World”, Online lecture, Foreign Objekt, March 10, 2024.
⁴ S Ahmed, Wilful Subjects, Durham, NC: Duke University Press. 2014.
⁵ F Moten, “A Defense of Two-Dimensionality,” Online lecture, Teatro do Bairro Alto. Published on YouTube on July 12, 2021.
⁶ A Quicho, “Aura Points”, SQD.ZIP, October 31, 2024.