
Non-Playable Characters (2025) is a collection of essays, short stories, interviews, and visuals edited by the curatorial duo LAN Party (Vienna Kim & Benoit Palop). The book explores the figure of the NPC as a cultural symbol, internet trope, social mirror, and conceptual vessel. Nora O’ Murchú’s essay is one of three from the book published in a special series by Right Click Save.
Yet precisely because they appear trivial, NPCs reveal something crucial. They are infrastructure: routines that stabilise the world, organise behaviour, and make digital environments feel coherent and alive.

NPCs appear as coded routines and economic units that embed relations of power, defining who is active and who is passive, who belongs at the centre and who remains peripheral, and which hierarchies are enforced or ignored.

These figures begin from the grammar of the NPC — the stock assets of game engines, starter avatars, and looping routines designed to stabilise the background of a world. Issa Al-Sabah and Mehigan take these defaults and exaggerate them, stretching them beyond their categorisation.

The NPC, designed as the most generic of game assets, becomes a site of queer excess, its defaults inflated until their normative coding is revealed as artifice.

As infrastructures, NPCs are never neutral. They encode normative orders of who can appear, how they are recognised, and who is excluded.

Rather than extracting assets or staging new sequences, Butler documents NPCs in their native environment, observing how they persist within the coded life of Los Santos. This act of in-game observation foregrounds the protocols that govern their routines.

Through Butler, the NPC emerges as an infrastructural figure whose routines reinforce digital worlds by naturalising inequality and disposability as the background conditions of play.

In this sense, Sato shows the NPC as a figure of capitalist production itself, a type whose authority comes only from circulation, and whose breakdown exposes the fragility of the systems it is meant to secure.

Her synthetic figure, duckrabbit, borrowed from Joseph Jastrow’s famous optical illusion, appears across seven short videos where the same form is staged in different technical situations — a balloon, a shadow, a chrome object, a traffic sign, a meme.

What appears marginal is often where governance is most actively enforced. As Audra Simpson argues, refusal is not simply resistance but a stance that unsettles the terms of recognition and refigures relation itself.¹¹

Across these variations, the NPC emerges as the point where infrastructures show themselves. What appears trivial, whether the filler character, the dataset body, or the endlessly repeated routine, is in fact a mechanism of governance, encoding defaults that decide who or what counts.
Nora O’ Murchú is a curator and researcher whose work explores how digital infrastructures shape culture and politics. Her practice examines the ontology of computation — how technical systems organise power, extract value, and condition collective life. Tracing the infrastructures and interfaces that mediate relations between people, images, and technology, her work asks how these systems produce new material, social, and affective realities. From 2020 to 2024, she served as Artistic Director of transmediale in Berlin, where she developed a curatorial framework spanning exhibitions, publications, and public programmes. She is currently Professor at the University of Limerick and is developing How to Read an Image, an international exhibition and research project exploring contemporary image cultures for FACT Liverpool.
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¹ SL Star, “The Ethnography of Infrastructure”, American Behavioral Scientist 43, No. 3. 1999, 377-91.
² WHK Chun, Programmed Visions: Software and Memory, Cambridge, MA: MIT Press, 2011.
³ AR Galloway, Gaming: Essays on Algorithmic Culture, Minneapolis: University of Minnesota Press, 2006.
⁴ B Larkin, “The Politics and Poetics of Infrastructure”, Annual Review of Anthropology 42. 2013, 327-43.
⁵ JE Muñoz, Disidentifications: Queers of Color and the Performance of Politics. Minneapolis: University of Minnesota Press. 1999.
⁶ B Larkin, “Politics and Poetics of Infrastructure”, 330.
⁷ AR Galloway, Protocol: How Control Exists After Decentralization, Cambridge, MA: MIT Press. 2004. 15.
⁸ S Wynter, “Unsettling the Coloniality of Being/Power/Truth/Freedom”, The New Centennial Review 3, No. 3, 2003. 260.
⁹ J Gaboury, Image Objects: An Archaeology of Computer Graphics. Cambridge, MA: MIT Press, 2021.
¹⁰ SC Niquille, “On Flatpack Furniture and Zip Folders”, Canadian Centre for Architecture, A Social Reset, 2020.
¹¹ A Simpson, Mohawk Interruptus: Political Life Across the Borders of Settler States. Durham: Duke University Press, 2014.