
At the center of the presentation at Zero 10 is Mapan’s largest oil painting to date, État des lieux, 2026, 2m tall by 2.5m wide, and made up of 20 wood panels. The work, Mapan says, is in the tradition of David Hockney's A Bigger Grand Canyon (1998), in the way it embraces multiple vantage points to create a sweeping, generative landscape.

“My physical practice and my coding practice have to be aligned. They have to be aligned for me to be OK with something.” (William Mapan)

People will be able to interact at Basel with Dances on Shadows, the generative work that will be minted on Art Blocks.

There are two dances: one on screen and one with the plotter. So the first, “shadow”, layer, is plotted. and then on top of that a second layer, with pastels plotted on tracing paper. The combination makes the whole piece.

As at “Code + Matter”, we want the attention of the public to be on the artwork and not on the tech behind it. In Paris [last October] people were walking into the space and were asking us, “Where is the code?” And this is when I clicked: “OK, we did it.”

I’m eager to see what everyone has installed. And it will be very interesting to interact with other artists and galleries in Zero 10; to be part of a group in [...] Basel that is trying to show to the broader audience what contemporary practices are.

My algorithmic self pulls from my drawing self and they merge together; they pull from each other. If I’m doing something digital, I pull from the physical; if I’m doing something physical, I pull from the digital. It’s a balance I try to keep because, for me, this is a way to explore infinity while still keeping my identity as a painter.

[Work with the plotter is] another bridge for me to [...] see if I understand myself. To be able to draw like myself with code and to understand myself. And if I do it with a plotter, it’s another proof [...]. Sometimes it's obvious with a plotter where the mistakes are.

Everything is energy; moving things in flow. Everything is connected. And I think [the algorithm for Paysages Plausibles] is a way for me to demonstrate that [as] I try to find how the energy goes into those abstract landscapes. I think the medium of iteration also allows you to explore broad concepts of moving crowds, of moving things.

I also have a mark-making book where I create marks [in crayon, charcoal, paints] over and over until something has clicked in my brain. And for the plotter drawing I save prototype experiments of how I express for the [plotter] robot and how I translate my gestures with code.

This way of working is a way for me to keep building on the foundation I had the day before and accept that this is my way of working. I don’t make a new algorithm every day. Sometimes I make very basic prototypes [...] and they stay at prototype until I come back way later, maybe a year later.

I no longer [work across digital and physical with] color that I can't make physically. It is a limitation I imposed myself, because I feel more connected that way.

For me it is very important that my colors make sense. They don't come from nowhere.

Matt DesLauriers is another inspiration. because he has done so much for the community, generative artists, creative coding communities. He's a good friend as well, so it's always nice to exchange ideas with him. I think we have a similar sensitivity to art, like how we approach color, and visual language.

I think it's very important to be aware of what has been done, [in order] to make something that hasn't been done. That's my logic. And I try to combine it with all the tech things, robot plotters, and to use [tech hardwares as] a tool where I'm going to express myself even more.

I think Hockney is very interested in just sitting in the moment where he is in nature. Always on the go, but observing the world, trying to see it from a different angle….
The French artist William Mapan (b. 1988), based in Paris, blends traditional artistic methods with computer programming to create works merging the digital and physical worlds. Fascinated by technology from an early age, Mapan shifted toward art after studying computer science and visual arts at Gobelins, the school where he now teaches creative coding and generative art. His creative process begins with hand-drawn sketches and diverse graphic explorations. which he then transforms into algorithms. For William Mapan, the computer acts as an extension of the human hand, enriching artistic expression. Mapan's work emphasizes humanity, manual gestures, and personal identity through introspective digital creations. Influenced by Abstract Expressionism and Impressionism, he cites artists like Paul Klee, Etel Adnan, Helen Frankenthaler, and Matisse among his inspirations. William Mapan intertwines emotion and personality in his notable series, including Anticyclones, Sketchbook A&B, and Distance, created for LACMА. William Mapan's work is in public and private collections internationally, including LACMA, the Victoria and Albert Museum, the Toledo Museum of Art, Museum of Art+Light, Manhattan, Kansas, the Alan Howard Family Office, and the Kanbas Collection.
Louis Jebb is Managing Editor at Right Click Save.